SuperOfSrb2
Member!!!!!
Hey guys, I have a lot of WIP stuff so I'd thought I'd make a thread for all of it. Here's hometown
The Roaring Knight from deltarune
Mage ganondorf knuckles srb2, most of these gifs are old and show the smash bros damage system
Old splash hill map messing with the rail grinding mod and some custom enemies
Level titled "Cold Canyon". Would have the 2.1 continue theme and have frozen cactuses (one in the gif isn't finished)
Also planned to have icefalls that knuckles could climb up and be mostly inspired by 2.1 levels like oceanic cove
"as1.wad" - Recreation of the start of the desert level from sonic unleashed. Not really a WIP, made to show my friend how to use old zone builder
Also visually broken somehow in newer versions lol
"FloodedSRB2" - Map pack I made after I saw a challenge for flooded levels in Sonic 3
Most levels are impossible and its kind of a low effort mod so I never did anything with it but it is technically complete
GFZ1 is possible without any air bubbles or the elemental shield I'm pretty sure
Blue Mountain Zone - 2.2 Remake of blue mountain. I wanted to be different from most remakes and make it a huge valley with the higher path along where you spawned but it never got very far
Chara from Undertale would have a different jump and spin ability for each soul from the game. The only ones finished were the cyan jump and spin ability (ribbon dash and toy knife attack) and the yellow spin ability (shoots projectiles back at attacker).
Metal Sonic EX - Just another metal sonic reskin with the air drill. Honestly forgot i made this
Final Fight Zone - A concept for a super sonic final boss that would take place in NiGHTs mode. Didn't get far because I knew very little about modding with Lua at the time. Also the goop totally fucks up NiGHTs mode which is still funny
MAPWA - Older version of sonic unleashed stage from higher in the post
Ringslinger ReMatch v2 - This update to my old mappack is pretty much complete, bar from a couple music files. Truthfully, the reason it never got published was because I was too lazy to import the music and write the map descriptions. There were more maps than shown in the gifs, but here are all the standout ones, being Oil Thumper, Tag Valley, Techno Isle, Mudded Merokarst (was the map that would've used the mystic realm special stage 1 music), Orange Crater, and Grass Plateau, which all got their theme changed in order to make them stand out more. Meadow Match also got a sunset theme slapped onto it to distinguish it from Jade Valley.
Because I left this update so long, 2.2.14 and its newer match and ctf maps rolled out, and this mappack is pretty much defunct. In the last gif you can see the update added some of the same maps that were already in my pack, such as metal star, conveyor conflict, isolated canyon, and sapphire falls ctf (now known as sapphire rapids.) If I ever were to revisit Ringslinger ReMatch, I'd completely remake it from the ground up. (Specifically to include less 4-way symmetrical maps from final demo...)
Caustic Foundry Zone - Would've joined Spiral Caverns Zone as the next original rs map in Ringslinger ReMatch, though I probably would've posted it as its own addon as well. Was intended to be a 3-floor match map with cool lava lighting and a unique design similar to how Spiral Caverns had a unique design, though it was ultimately scrapped due to how much harder it is to map with binary (non-udmf) levels. Maybe since udmf is out I'll revisit it some time.
I'll send more of my WIPs in the future, but for now I think I've spent enough time on this thread lol. Most of this is all my older stuff so look at the top of the thread for the cool things (mostly hometown and the roaring knight.) If anyone has any questions feel free to ask, I just felt the need to make this thread after not being able to finish a mod for 9000 years
Here's an old video I recorded of hometown's music nodes system which lets you change music for areas without shitty linedef executors and you can teleport and everything
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The Roaring Knight from deltarune
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Mage ganondorf knuckles srb2, most of these gifs are old and show the smash bros damage system
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Old splash hill map messing with the rail grinding mod and some custom enemies
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Level titled "Cold Canyon". Would have the 2.1 continue theme and have frozen cactuses (one in the gif isn't finished)
Also planned to have icefalls that knuckles could climb up and be mostly inspired by 2.1 levels like oceanic cove
Post automatically merged:
"as1.wad" - Recreation of the start of the desert level from sonic unleashed. Not really a WIP, made to show my friend how to use old zone builder
Also visually broken somehow in newer versions lol
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"FloodedSRB2" - Map pack I made after I saw a challenge for flooded levels in Sonic 3
Most levels are impossible and its kind of a low effort mod so I never did anything with it but it is technically complete
GFZ1 is possible without any air bubbles or the elemental shield I'm pretty sure
Post automatically merged:
Blue Mountain Zone - 2.2 Remake of blue mountain. I wanted to be different from most remakes and make it a huge valley with the higher path along where you spawned but it never got very far
Post automatically merged:
Chara from Undertale would have a different jump and spin ability for each soul from the game. The only ones finished were the cyan jump and spin ability (ribbon dash and toy knife attack) and the yellow spin ability (shoots projectiles back at attacker).
Post automatically merged:
Metal Sonic EX - Just another metal sonic reskin with the air drill. Honestly forgot i made this
Post automatically merged:
Final Fight Zone - A concept for a super sonic final boss that would take place in NiGHTs mode. Didn't get far because I knew very little about modding with Lua at the time. Also the goop totally fucks up NiGHTs mode which is still funny
Post automatically merged:
MAPWA - Older version of sonic unleashed stage from higher in the post
Post automatically merged:
Ringslinger ReMatch v2 - This update to my old mappack is pretty much complete, bar from a couple music files. Truthfully, the reason it never got published was because I was too lazy to import the music and write the map descriptions. There were more maps than shown in the gifs, but here are all the standout ones, being Oil Thumper, Tag Valley, Techno Isle, Mudded Merokarst (was the map that would've used the mystic realm special stage 1 music), Orange Crater, and Grass Plateau, which all got their theme changed in order to make them stand out more. Meadow Match also got a sunset theme slapped onto it to distinguish it from Jade Valley.
Because I left this update so long, 2.2.14 and its newer match and ctf maps rolled out, and this mappack is pretty much defunct. In the last gif you can see the update added some of the same maps that were already in my pack, such as metal star, conveyor conflict, isolated canyon, and sapphire falls ctf (now known as sapphire rapids.) If I ever were to revisit Ringslinger ReMatch, I'd completely remake it from the ground up. (Specifically to include less 4-way symmetrical maps from final demo...)
Post automatically merged:
Caustic Foundry Zone - Would've joined Spiral Caverns Zone as the next original rs map in Ringslinger ReMatch, though I probably would've posted it as its own addon as well. Was intended to be a 3-floor match map with cool lava lighting and a unique design similar to how Spiral Caverns had a unique design, though it was ultimately scrapped due to how much harder it is to map with binary (non-udmf) levels. Maybe since udmf is out I'll revisit it some time.
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I'll send more of my WIPs in the future, but for now I think I've spent enough time on this thread lol. Most of this is all my older stuff so look at the top of the thread for the cool things (mostly hometown and the roaring knight.) If anyone has any questions feel free to ask, I just felt the need to make this thread after not being able to finish a mod for 9000 years
Post automatically merged:
Here's an old video I recorded of hometown's music nodes system which lets you change music for areas without shitty linedef executors and you can teleport and everything
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