Pyrakid Wolfo
Member
you can also type "renderer opengl" in console to change it to opengl
console button is either "`" or "/"
console button is either "`" or "/"
You mean like in Sonic Adventure, where Tails and Knuckles could roll if you pressed the action button while in motion?
Howabout someone release that scrapped ERZ 2.2 remake.
You mean like in Sonic Adventure, where Tails and Knuckles could roll if you pressed the action button while in motion?
It would also make a lot of sense for Amy Rose's play-style, since logically Amy is a hedgehog, and thus able to curl/roll. However, since she's not as fast as Sonic, or as speed-oriented in general, she shouldn't be able to spindash.
Keeping with this, Knuckles is marketed as strong but not fast (or at least not as fast as Sonic), and the ability to disable his Spindash with a mod and keep his rolling (b/c he's an echidna) would make sense as well.
1: Mod groups, and the ability to create groups of existing mods. This does work already to some extent with custom wads and pk3s, but supergroups of addons while still being able to use them separately could be helpful for presets.
2: Mod-loading tied to save files, not to the entire game. This would save a lot of headache when playing with physics modifications, and as a bonus certain modded characters could be allowed within a savegame. However, in modded savegames you shouldn't be able to get achievements or emblems.
4: When creating netgames the host chooses the mods used.
5: Mods that add new game modes, and other mods which affect the entire game, are no longer called addons, and are accessible via a separate menu in the title screen, where "addons" used to be. Loading these mods will not restrict any functionality of the game.
I just had a thought about Castle Eggman's boss. The current version is definitely an improvement over the previous one, which was like a waiting game. But if you think about it, Eggman choosing to include buttons that force his protective cage to lift and make him vulnerable is... Well, it's interesting choice, on par with Plankton's coin operated self-destruct.
So that got me thinking, is there something that could replace the buttons that would make more sense? And I think I have an idea. The boss arena has an audience now. What if those foam finger wearing Eggrobos threw food at the player? Some could throw banana peals to try to slip you up. Some could throw tomatoes to splatter on the player's screen. And some could throw whole freaking watermelons at you. When the melons drop, the player can attack them to send them flying at Eggman, where it splatters all over the glass, and he has to lift the cage to see you.
"What glass?"
Uhh. The cage has glass now. He can't have gaps big enough for Fang's cork bullets to fit through, right?
So that got me thinking, is there something that could replace the buttons that would make more sense? And I think I have an idea. The boss arena has an audience now. What if those foam finger wearing Eggrobos threw food at the player? Some could throw banana peals to try to slip you up. Some could throw tomatoes to splatter on the player's screen. And some could throw whole freaking watermelons at you. When the melons drop, the player can attack them to send them flying at Eggman, where it splatters all over the glass, and he has to lift the cage to see you.