Ring Stash mode - Two teams, players must collect as many rings as possible and trade them into the "stash" for their team. May also take rings from other team's "stash" at a rate of 1 ring per second. Players may take rings from their team stash for their survival permitting that the host allows it. First person to reach set "stash" size wins the round.
A MAPLIST command that lists all available non-secret or unlocked maps, with MAP number, LEVELNAME, ACT, and available gametypes for it.
A bonus for it: If arguements are included, it will only show maps that match them. A simple arguement would match LEVELNAME. Like,
MAP01 - Greenflower Zone act 1 - SP (Single-Player) R (Race) C (Co-op)
MAP02 - Greenflower Zone act 2 - SP R C
MAP03 - Greenflower Zone act 3 - SP R C
And if you're truly bored, add arguements.
Anything after an -ACT arguement would match the act number. Using more than one number would turn up all numbers. Adding 0 would list maps without an act number.
>MAPLIST -ACT 3
MAP03 - Greenflower Zone act 3
MAP06 - Technohill Zone act 3
MAP09 - Castle Eggman Zone act 3
-GAMETYPE would also be an arguement.
Putting in -ADDON Y would only list levels that were added in a WAD, like Mystic Realm. -ADDON N would not include them in the list.
-UNLOCKED Y/N would work the same, only with unlocked maps that were unlocked.
New post, new idea.
In the Tital Card sequence (At the start of a map) during netgames, a graphic accross the top or bottom indicating the server's current gametype. Here are my ideas for said graphics.
A black-and-white checkered flag stating "Race". The graphic can also be accompanied by a stopwatch, next to text saying "Time-only" for the Time-only version.
A red ring with text through it saying "Match".
A red and blue ring with text through both stating "Team Match".
A red and blue flag, with text above and under them stating "Capture the Flag".
Sonic, Tails and Knuckles grouped together with text saying "Co-operative".
Tails chasing Sonic, with text between them saying "Tag".
The option to turn off all messages in a netgame, including "NAME has been hit by NAME'S ring". Try adding that as another option when pressing F8. Ex. Pressing it once disables chat messages, another press disables chat and hurt messages, etc.