Again, disagree. What happens when you get the perfect bonus? After you've discovered every detail of every level, is there any reason to play anymore? Or have you just wasted the game?
Armageddon is rare enough. It's not like we just didn't think of that situation, it happens all the time.
I know srb2 is supposed to be like the old games and everything, but it bugs me when the invincibility jingle-type-thing makes the music start over, how about making it play in the background instead of stopping the music?
Gemini said:* New Game Mode: Ring Hunt! Each player has a base (like a beacon or some other sprite) randomly positioned within the level and must collect rings and bring them back to their base to score points. Enemies can be enabled or disabled (like in Chaos mode) and time limits and point limits set. When you drop rings from being attacked the exact number you had is dropped, and to keep it from congesting a level every 10 rings is dropped as a silver ring and every 100 is dropped as a red ring, but again, you only score points for bringing rings home, not for shooting others. The more you bring back at a time the better the score. (1 ring = 10 points, 2 rings = 30 points, 3 = 60 points, 4 = 100 points, 100 = 50,500 points, etc.)
a441 said:We aren't adding new game modes. There are already six and nobody plays them (enough for my satisfaction).
Ritz said:a441 said:We aren't adding new game modes. There are already six and nobody plays them (enough for my satisfaction).
See what I mean? LAZY. C'mon, you can think of a better excuse than that! *shot*