Seriously guys, that title screen is absolutely laughable, it hurts my eyes. I would be utterly embarrassed if I was caught dead playing a mod with a title screen like that. Why not try ripping off '06's actual title screen instead?
HYPER SONILDOW said:
Yeah that's kinda what I mean. How come when I'm trying to explain something then I can't explain it good. Well Winds post tells you. I know what you guys are trying to tell me ( SWSM and Dr. Pep.) You are tying to tell me to concentrate and add more detail to the levels. Well, I do concentrate and make details. It's just that I'm fast( not really fast that your thinking, It's like a little bit faster than usual) at making levels. I don't know how I'm going at that rate, but I am. I think I'm going faster than you guys by just coping and editing. Loops take me thirty minutes to do now because I copy and paste. Thank you 2 for telling me to concentrate more I guess.
So you're not taking the opinions of people(SonicMaster) who make well-received levels seriously at all?
If you would just spend
at least two weeks on each individual level instead of using your lunch breaks, I wouldn't be throwing my controller across the room in frustration every time I dare bother playing Wave Ocean. Actually study SRB2 levels, learn what makes them enjoyable, get a grip with the engine's limitations, and how you can adapt it to the themes of STH360. I doubt you've even touched The Emerald Isles or Blue Heaven, from looking at your stages.
I would have offered to help you with the graphics, but seeing as you guys are liking Title screens this quickly slapped together, why should I even bother? There isn't going to be any different positive reaction whether or not I spend five hours to five minutes making something that may or may not be crap.