STH360 (50 % done) continues elsewhere

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It's not hard to see. I can see clearly. You'll see that once you get to that part then you'll see how clear it is.
 
The video is in incredibly crappy quality, and I have a reason, Autosaver, what resolution did you record in?
 
I don't know anything about youtube videos. I just watch.
 
SRB2WikiSonicMaster said:
That's how much days it takes me to get a level done.

Uh, there's another problem. Single Player levels should take several weeks at very least. Red Desert Zone took like, what, four to five weeks---I can't remember--but that level was a lot better received than any of the levels in this mod. Spend more time making your levels.
I have to agree with SonicMaster on this one. Even though I was able to build each Level in Sonic Advanced in one or two nights, (Starting from 11 PM to 4 AM) it took two whole days to design it on paper beforehand. (Not including the time wasted scrapping different stage designs) The rest of the week was spent fixing bad object layering/placement(Which would, for instance completely prevent the player from either passing through a loop, or winding up under the floor when respawned at a check-point. Sometimes as much as 15 loops were unpassable. T-T) and in refining enemy/item placement. Even after the stage was done, I was still busy making sure the level was fun to play, the enemies/items were well balanced, and even changed some of the alternate paths if one was too frustrating. 9 times out of 10, I would spend another week on the stage making sure it's gimmick was working and implemented properly. Sometimes I would scrap the stage and start all over if it didn't play as well as I had hoped it would. Overall, I spent at least 4 to 5 months making all of the game's stages, and later another month adding two more Zones. This is not including bosses or the 3D special stages, each of which took quite a while to debug...
Not even one 2D Sonic stage can be finished in less than a week, so how are you sure that you're making enjoyable 3D levels(using much more complicated/powerful level building tools) in such little time? I spent whole nights on stages too HS, and even though 2D levels are FAR easier to make and require less time to build, I still didn't get those done in the time that you're making your 3D stages.
 
Umm, How am I making them so fast and they're still good. I kinda have no life. Every time I get home from somewhere the first thing I do is get on the computer.
 
*facepalm*
HS, you don't get my point at all. >_< I have no life either and I STILL couldn't finish decent 2D stages in the same time you're making 3D ones. Your levels aren't that bad, but they're also at the same time not as well refined compared to any other mod in this section.
 
Dr.Pepper said:
*facepalm*
HS, you don't get my point at all. >_< I have no life either and I STILL couldn't finish decent 2D stages in the same time you're making 3D ones. Your levels aren't that bad, but they're also at the same time not that great in comparison to any other mod in this section.

He are doing the levels fast but.. they are very good!
 
Making levels fast may get things done, but it doesn't make them look good, or play good 8/10 of the time. The amount of crap I've seen on the forums recently is pretty unbelievable, and some people need to spend more time on certain stuff as Dr.Pepper & SRB2WikiSonicMaster said to make them look & play well as Single player stages are the toughest ones to make.
 
I do get your point. Why are we talking about this anyway. I said I forgot when I get my levels done. Right now I'm at the point where sonic goes on the loop in Radical Train. and that's like 1/4 of Radical Train.
 
HYPER SONILDOW said:
I do get your point. Why are we talking about this anyway. I said I forgot when I get my levels done. Right now I'm at the point where sonic goes on the loop in Radical Train. and that's like 1/4 of Radical Train.

Cool! Can´t wait!
 
Here is this good so far. (I got further but Here is a screenshot that post like 3/4 of the level right now.)
 
HYPER SONILDOW said:
Here is this good so far. (I got further but Here is a screenshot that post like 3/4 of the level right now.)

looks good!
Are you adding the silver medals in the levels?
 
Right now what I'm worrying about is getting the level done and fun!
 
Yeah. But I'll need to make those things move there legs.
 
Ok. I just noticed that I do 4 things: texture, sprite, levelbuild, and edit lumps in XWE.
 
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