After a little week of work, without EVEN LAUNCHING TF2 :C I finally managed to get this "done" for you guys!
SRB2 (notso) MYSTERY DUNGEON is here!
(Notso is actually here because stages are not that "mysterious", after all. X)
It sure may be a little too soon for this, but here it is!
Anyway, what does it features...?
Multiplayer support!
Go ahead and host your server! I dare you to try to do those two things at once.
1. Change your Skin to S/T/K
2. Try to chat using the game's with your friends.
3. If you ever come to do it, I will give you alpha 3.0 1 second before its release.
Play as Dum- I mean Sylveon!
Why? Don't you like sprite rips?
PMD-esque mechanics (HPs, Hunger, XP...)
Everything works like in PMD!
You have a Health meter that you have to keep above 1/3... I will let you know why... But also a Hunger one, this one HAS to be over 0, if it ever comes to 0, you will start losing HPs every second until you eat something (Apples), and plus, as attacks (like Tackle) uses Hunger as "fuel", you cannot use them!
Without forgetting the level up mechanics, you have to collect the ammount of XP (shown on the screen if that matters) to grow levels, everytime you level up, you get HPs (at least 15) and you learn a new move (At least level 2 does).
Dumbplacholders, dumbplaceholders everywhere!
Every "custom" made item here has a placeholder sprite sheet (The only exception being the first miniboss.), just because I SUCK AT DOING SPRITES :P (and drawing in general.)
Three Levels!
And th- I mean two bosses!
Here is the list of the known bug for this release, if that matters for you, young bug reporter...
-When you start a stage, and that you have leveled up before starting this stage, the levelup sound plays at the begining.
-At the second Action Stage, a grass ledge sinks in a wall after activating the switch, near the level's exit.
-Spamming QuickAttack and Moonblast may somtimes repeat it endlessly and drain your hunger at Mach3. In 1.0, it used to give you a negative hunger value. If that ever happens, press SPIN again to cancel the attack immediately!
-At the second Action Stage, a grass ledge sinks in a wall after activating the switch, near the level's exit.
-Spamming QuickAttack and Moonblast may somtimes repeat it endlessly and drain your hunger at Mach3. In 1.0, it used to give you a negative hunger value. If that ever happens, press SPIN again to cancel the attack immediately!
You might also know this but non-recommanded resolutions are gonna make the HUD look like crap, so please, play OpenGL or with a recommended resolution (1280x720, for instance) for a better experience.
Also, here are some screenshots, down in attachements to show you those beautiful levels. I won't spoil you about anything else, don't worry!
OMG UPDATE:
Fixed! The Tackle script has been replaced with a new one, based on MotdSpork's slide script. (brb adding him in credits), and has no more exploits. However, you can still spam it.
Fixed! Giratina now sees the player EVERY FUCKIN TIME!
Fixed! The player spawned with a crazy ammount of HPs and Hunger.
Fixed! The musics are now in the .ogg format, reducing a lot the size of the file (-4 MBs!)
Fixed! The whole Lua script was bullshit. Thanks to e'L-J'ay Saownicku! (LJ Sonik)
Fixed! Bunch of other crap that I don't remember.
New! SRB2MD now supports Multiplayer with maps made for it! They have more enemies, items, and Big Apples always respawn.
New! Sylveon's sprites were improved a bit, and can now change color for Multiplayer!
New! Added another action stage. This one yet has to be extended for further versions, but this is not my main thing to do for the moment.
New! The XP neeeded in order to level was up was decreased a lot, as the HPs gained every level.
New! Active Move! When you will learn MoonBlast, you can press the CUSTOM1 button to change the move performed with SPIN
New! MoonBlast has been replaced with a whole new projectile atttack, and costs 30 Hunger Points instead of previously 50.
New! Added an unlockable for "Kicking Giratina's ass" (It's irrevelent tough.)
SPECIAL THANKS
Zipper and gregory_house For helping with the HP script.
semi.colon for the Hunger gimmick (One of the most important thing of this mod.)
Ors for the "dumb" miniboss sprites
LJ Sonik for fixing my Lua (I mean he remade everything.)
MotdSpork for the QuickAttack script (from modernabilities.wad)
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