Jason the Echidna wrote:
Wow. This thread is still going without me? Amazing.
Sorry I haven't been working on SRB2JTE ... like, at all.
I started porting SA City to SRB2JTE and then somehow got pushed from that to reworking Project Net Navi and from there to making a Kid Radd game (As in, Kid Radd THE game, see my sig. >.>) and from there to programming Quake 3 Arena into a Sonic game, ... ... ... I have no clue how I got here, but I've been doing an aweful lot of nothing. Except for coming up with the witty idea of calling my Q3A mod "Sonic Robo Blast 3 Arena". Which I probably won't end up actually doing if this gets anywhere, of course. Rolling Eyes
But anyway, yeah, I've... I've got to go hide somewhere now, for I fear I am being closely followed by... by a slice of evil pie... There's certainly more where that came from...
Actually, I've been calling it "Sonic Robo Blast 3: Arena" for some time now...The Blue Panther said:you can call it Sonic 3 Arena or STH Arena![]()
No, you just weren't paying attention. It actually says:supersonic45 said:Uh... sorry but whenever I use the exe. it says eroor:reinstalling this appication may fix the problem. I reinstalled it and it said it again.
srb2JTE.exe - Unable To Locate Component said:This application has failed to start because libpng13.dll was not found. Re-installing the application may fix this problem.
Super mystic sonic said:ebil pie? um...yeah.
Jason,I think he loses his patience,try telling him how JTE's progress is going,that should calm him down. (or make his heart stop!)
Anyway,if you wanna play srb2JTE that bad,try renaming srb.srb to Y or something like that. then install srb2 1.09. it wil say: replace 'file' with this one? anser no to all. when that is done,go play srb2JTE. it will work. you might see ,however,that srb2 1.09.2 doesn't work then. if you wanna play with that again. rename Y.srb to 'srb.srb',and rename the 'other' srb.srb to Y. it will work again. if you wanna play like srb2JTE again...well,you know it.
Indeed you are dreaming if you think you had anything to do with it at all. The one and only reason I began working on it again was because Alam worked so hard porting it through each 1.09.3 version to get it to 1.09.4 and all I had to do was fix everything that was broken in the process.Super mystic sonic said:Although I did feel like I did something for SRB2JTE. JTE said he gave up on SRB2JTE, but a few pages later my bump he suddenly released SRB2 1.69.6
Was that because of the small bump? Did the fact that I got the people talking in the SRB2JTE topic again, make Jason go further on SRB2JTE again?! .......Bah, I quess I'm daydreaming here.
You, sir, are still a n00b. Improving, sure. But looking at you from a professional standpoint as I am, I can see you have nothing but a big ego from all the stupid n00bs who only like your wad because it is cheap, they suck, and it contains a map full of Chaos Emeralds.Togheter with my bad attitude and my skills from now, I made one of the most popular character wads in SRB2. Since the wad is godlike to new guys like I was then, it got very popular. Remember, there are much more newbies then Proffesionals. SMS is profesionally made, but since its origined during my n00b periode, its pure base is aimed at the newbies, and it stays a "cool" recolor.
Thats how i feel about his "character wad" too.Jason the Echidna said:Not to mention that it's not really a "character wad" anymore, it's more of a full-on mod now that you've replaced enemys, stupidly added yourself to every single pic in the intro and level select, among a handful of other unneccessary self-promotional sins.
Jason the Echidna said:And the Egg Slimer moves slowly now because I used one of it's otherwise unused variables to store something for Universe, apparently, and in the new version it came used for how fast he slimes or something like that. Not sure what it was I put, though...