the only version that could work with it before the computer dies is srb2ween and even that will be almost unusable.Make it turn-based and port it to the Mac II.
The topic is about making a port. This would be making it into a completely different genre of game.Make it turn-based and port it to the Mac II.
I was making a joke. Have you ever seen a Macintosh from the 80s?The topic is about making a port. This would be making it into a completely different genre of game.
I'm aware of how primitive they are, yes. There's no way those old machines would be able to run SRB2 as we know it. That wasn't what I was talking about though. I wasn't discussing hardware power, I was talking about genre. SRB2 is a 3D Platformer. One that yes, obviously would not run on the hardware in question, but still a 3D Platformer nonetheless. To make it a turn based game would be to shift it into an entirely different genre regardless of if it was for the sake of performance on ancient hardware or not.I was making a joke. Have you ever seen a Macintosh from the 80s?
kI'm aware of how primitive they are, yes. There's no way those old machines would be able to run SRB2 as we know it. That wasn't what I was talking about though. I wasn't discussing hardware power, I was talking about genre. SRB2 is a 3D Platformer. One that yes, obviously would not run on the hardware in question, but still a 3D Platformer nonetheless. To make it a turn based game would be to shift it into an entirely different genre regardless of if it was for the sake of performance on ancient hardware or not.
On that note, while getting SRB2 as we know it running on such a machine would likely be a futile effort, people have made 3D engines for weak hardware you'd never expect and people have gotten the original DOOM running on anything from calculators to pregnancy tests, so I am curious of what sort of 3D platformer might be possible to make as a homebrew software built from scratch for such an old device.