srb2 loading screen?

snoccy_

udmf is the best thing to ever be invented
what would an srb2 loading screen look like? of course this takes place in the alternate timeline where every stage is castle eggman 2 x4 and actually needs one.
this can be text, image, macaroni art, whatever, and doesnt need to specifically be in the limitations of srb2 (considering you can now actually fit 4 castle eggman 2's in 1 level, you think we would have pngs figured out by now)
this is what mine would look like (based a tiny bit on the source engine's one)
loadingscreen.png
 
I imagine they would be styled similarly to in Borderlands 2, except more Sonic themed and with your chosen player character's rotating waiting idle instead of a gun. The tips at the bottom of the screen would be helpful for newer players and might even remind experienced players of some of the easier to overlook details.

Technically, this wouldn't need to be there only for loading, but could appear anyway with a simple press of the jump button allowing the player to start the stage when they are ready. In cases that there isn't an image of the stage the player is loading into, there could be default images that the game uses instead such as little gag images of characters interacting and such.
 

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