Monster Iestyn
Fangtastic
JEV3 said:I honestly see nothing promising in that texture, while some of the other ones you worked on were. When I look at the wall, I want to see a sandbaked texture (generally used for floors)... But its flat looking rocks which *look* tiled.
My recommendation is to try something entirely different, maybe see if a sandbaked wall actually looks good? Look at Greenflower, Techno Hill, and Castle Eggman textures. The main textures in there weren't really practical, but they set up the core theme of the level and looked good. (CEZ's textures are less of an example because they are modified GFZ walls)
I thought as much... I was getting tired of editing that same old texture...
I don't mind starting a new texture... but I don't quite get what a 'sandbaked' wall would look like.
I haven't got many good ideas for ACZ rock textures at the moment...
I'm thinking of making the new rock texture a bit like the normal GFZ, THZ and CEG in that the rocks are simple shapes, like squares, and rectangles. I'm thinking maybe the shapes for the new rock texture could be... pentagons? Does this seem like a good idea to you, JEV3?