SRB2 Console Ports info (PS3 r6752)

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SixShooter

Member
*sigh* nothing new yet for us PS3 owners huh? Been wanting to check this game out for a while now but, don't really want to play it on a pc or other type of console.
 

Retroben

Bruised-up Disgruntled Bear
If you are running windows like me.

Connect your sd card to your computer,right click the removable disk (your sd card) after opening "My Computer" and click properties,then click the tab "Tools" and select "check now" under the error checking option and a small window with two check boxes will open,then finally run the checkdisk.

It will take any variety of times depending your computer specs,sd card condition,size/speed/and-or class (if SDHC) 6 being the fastest.
I usually check both boxes to make sure everything is fixed.

When finished,you can read the details if it finds one or more problems,like stating file errors and then memory stats.

Eventually,it is recommended to also defragment your sd card with the option below check disk if you notice significant slowdowns,freezes or worse.

@Sky The Destroyer:I ENVY YOU! {fawful} (mario&luigi superstar saga reference)
________________________________v
 
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Okay, so I got my SuperCard DSTWO and ran SRB2DS. I got to the menu, ran GFZ3, defeated Eggman, then ran out of memory shortly after I hit the Egg Capsule. There's some serious graphical problems, though. The platforms strangely flicker a white texture and the water texture. Any other levels run out of memory before it loads completely. There's also random flickers of white, and there's a black bar stabbing diagonally through the screen at the intro and at the menu.
 
I got a question i load SRB2Wii on my Wii and i don't see my USB.Do i need Homebrew or something I do not want Homebrew because my SD card won't load on my Desktop or my Laptop.
 

Callum

Member
Okay, just saying guys, I don't plan on fixing up the ports until 2.1 is released at the latest, so changes to SRB2's interface can be made to better support the ports.
 

Bbop800

BboP
Uh, I did exactly what I was told for the SRB2Wii port, but I don't see it in my SD card menu on the Wii. Do I need homebrew, or did I do something wrong?
 

Bbop800

BboP
Haha, I'm so retarded.

So I got Homebrew, and the Homebrew Channel and everything works fine. But when I load SRB2Wii, it says "Loading SRB2..." then it says "Looking for WAD files in: Blahblahblah". Eventually it brings up a new screen with a bunch of text. The top of it says "Exception (DSI) occurred!" and the rest of it is a bunch of random letters and numbers ("GPR00," "801A2EA8," and so on). I pressed pretty much every button on the Wii remote, and it did absolutely nothing, so I can easily tell that I'm pretty much stuck here. The only thing it lets me do is restart the system, which brings me back to the homebrew channel.

ALL of the SRB2 files are in there, I even downloaded a new copy of SRB2's files so I don't just put in the wrong files, because the SRB2 folder on my computer is full of junk. I just don't see what I did wrong. :/
 

AlamGBC

WOO! GO ME! YAHOO!
Administrator
Sonic Team Junior
So I got Homebrew, and the Homebrew Channel and everything works fine. But when I load SRB2Wii, it says "Loading SRB2..." then it says "Looking for WAD files in: Blahblahblah". Eventually it brings up a new screen with a bunch of text. The top of it says "Exception (DSI) occurred!" and the rest of it is a bunch of random letters and numbers ("GPR00," "801A2EA8," and so on). I pressed pretty much every button on the Wii remote, and it did absolutely nothing, so I can easily tell that I'm pretty much stuck here. The only thing it lets me do is restart the system, which brings me back to the homebrew channel.
/

well, you are not being helpful, I need the that information so I can debug why it crashed, well not all of the it, just the hexadecimal numbers under
Code:
CODE DUMP:
at the crash dump screen.
 

Bbop800

BboP
Code:
CODE DUMP:
801a2ea8: 801F0000 3D208020 3C608020 5400103A
801a2eb8: 3929E65C 7C89002E 3863E34A 4CC63182
801a2ec8: 48002381 809F000C 80BF002C 3C608020

Double checked it to make sure I typed it correctly.
 

AlamGBC

WOO! GO ME! YAHOO!
Administrator
Sonic Team Junior
Code:
CODE DUMP:
801a2ea8: 801F0000 3D208020 3C608020 5400103A
801a2eb8: 3929E65C 7C89002E 3863E34A 4CC63182
801a2ec8: 48002381 809F000C 80BF002C 3C608020

Double checked it to make sure I typed it correctly.

is that all of it? all I see of this backtrace is a (heh) crash in the exception handle code
 

Bbop800

BboP
Yeah, that's pretty much all it shows... let me try it again and see what is says then.

EDIT: Huh... this time it gives me a Stack Dump...

Code:
--> 8017affc --> 800b5e44 --> 800b65c4 -->
80005a58 --> 80004424 --> 80155f40 --> 80004348 -->
8018a6c0
 
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Retroben

Bruised-up Disgruntled Bear
Yeah, that's pretty much all it shows... let me try it again and see what is says then.

EDIT: Huh... this time it gives me a Stack Dump...

Code:
--> 8017affc --> 800b5e44 --> 800b65c4 -->
80005a58 --> 80004424 --> 80155f40 --> 80004348 -->
8018a6c0

To help more,on a (DSI) Exception and/or Stack Dump, sometimes you can press Z on a Gamecube controller (Slot-1) to make more information appear and press A to make it say "reset".

At least that's what I could do with a different homebrew crashing.

Edit 8/1/2011:Seeing how it is August I am wondering how SRB2DS and SRB2Wii is doing.

Even though my DS' top screen is broken.
 
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Retroben

Bruised-up Disgruntled Bear
Man...

OVER TWO MONTHS!!!

I assume this is because you are waiting for srb2 v2.1 to be released and/or you are really busy.

I'm not really mad about it though.
 
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