SnocSock the Hedg
The bluebell Sonic
Oh, I'm sorry. CSS art is the character art in the character select. I believe CSS stands for "Character Select Screen".Could you possibly inform me on what CSS is in terms of SRB2?
Oh, I'm sorry. CSS art is the character art in the character select. I believe CSS stands for "Character Select Screen".Could you possibly inform me on what CSS is in terms of SRB2?
Ah ok, yeah i was already planning working on that, but thanks for the reminder!Oh, I'm sorry. CSS art is the character art in the character select. I believe CSS stands for "Character Select Screen".
A New Update Comes With Some Fixes To The Base Game!
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-CHANGES-
Seaside Coast 1
Rings Adjusted For Lightdash
More Slopes Added
Second Big Room Heavily Re-Done
Mushrooms Removed
Lighting Adjusted
Seaside Coast 2
Alternate Path Finished
Rings Adjusted For Lightdash
Soda Facility 1
Rings Adjusted For Lightdash
Alternate Path Changed
Level End Moved
Soda Facility 2
Rings Adjusted For Lightdash...
The Boss Update Is Finally Here!
New Feature: Custom Bosses & Enemies
MIDIMan Has Recently Joined The Developer Team To Make The Long-Awaited Custom Boss Fights!
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Reworked Feature: Recalibrated Cutscenes & New Voice Actors
Cutscenes Finally Have Better Voices, Proper Music, And Even New Art To Work Around The New Lines!
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New Modes: The Arena
Go Through All Of The Demo's Bosses With No Safe Points Between And 0...
As You May Know From SRB2's Most Recent Announcement, The OLDC Has Been Indefinitely Postponed, So I'm Taking This Matter Into My Own Hands, As I Welcome Back...
THE CARBON ISLES UNNOFFICIAL LEVEL DESIGN CONTEST!
This Time However, The Contest's Rules Have Been Retweaked Heavily To Give You Submitters A Much More Authentic OLDC Experience, You All Have Around 2 Months To Create A Level And Submit It, And After All The Deadlines Have Passed, The ULDC Will...
He Does Actually Have The Move, Albeit I Had Forgot To Put How To Use It In His CSSsonic should have the light speed dash because I see a lot of ring trails and it will make sense to add the light speed dash in sonic moveset
oh okHe Does Actually Have The Move, Albeit I Had Forgot To Put How To Use It In His CSS
You Simply Have To Press Your Custom1 Input, Doing So Lets Sonic Lightdash Near Any Rings
Apologies For Any Confusion!
I'm literally mashing my custom1 button and nothing is happening. Sonic ain't lightdashing.He Does Actually Have The Move, Albeit I Had Forgot To Put How To Use It In His CSS
You Simply Have To Press Your Custom1 Input, Doing So Lets Sonic Lightdash Near Any Rings
Apologies For Any Confusion!
Probably some overlapping code if i had to guessWeirdly enough loading the main campaign crashes SRB2 Reveries
So As You All May Or May Not Know, SRB2 2.2.14 Has Released, Bringing Updated Sprites, Revamped Extra Zones, And A Whole Rework To Multiplayer Mode Maps, Which I Explored In This Video Here!
But What Does This Mean For Carbon Isles?
Well I Am In The Midst Of Making A Small Patch To Address This And A Few Other Issues
First Off, New Character Sprites, I Already Got 'Em Done
(XMomentum, If You Want My New Tails Sprites, Go Right Ahead, Just...
We are still not sure what is going on with the Lightspeed Dash but it wont activate for whatever reason, we are looking into the issue for our patch! :)Hey I've tried useing the lights peed dash but it's not working, do you have to hold c1 or sumthing?
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It Is Now April 1st In EST US Time, You Know What That Means... Happy April!!
I Chose To Be Like SEGA In 2023, And Give You Something More Than A Quick Joke, So Here Is A New Patch!
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The Lightdash Has Now Been FIXED!
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