SRB2 2

SRB2 2 1.3

the bad at naming guy submitted a new resource:

SRB2 2 - Well, i guess you could say this was a SRB2.... 2!

That's right, I did it again, but this time FOR THE ENTIRE SRB2 CAST.

get ready because this is gonna be a long one,

Starting off, we have the blue blur, Sonic 2!

Drop Dash:
press spin midair for a drop dash

Drop Thok:
Sonic's thok has been replaced by a mix of the thok and drop dash.
THATS RIGHT I HAVE CUSTOM NIGHTS GAMEPLAY TOO

Sonic will gain a Super Paraloop every time he gets 30 rings, and his drill now goes...

Read more about this resource...
 
srb20167.gif

hey bud you may want to check out this issue when you press jump and spin as fang 22
 
You have no idea how much it means to me that these guys have different mechanics in nights stages. My emblem hunt can finally be put to rest.

So on that topic I'd like to report that abilities gained from rings don't work in stages where they're replaced with bells. Besides that, I love it.
 
"If Sonic Robo Blast 2 is so good then why isn't there a Sonic Robo Blast 2 2?"

no way
 
So I ran into a problem where metal sonic 2 just stops following the special stage path randomly it's not even predetermined where it just happens and I haven't tested any other special stage beyond the first
 
So I ran into a problem where metal sonic 2 just stops following the special stage path randomly it's not even predetermined where it just happens and I haven't tested any other special stage beyond the first
yeah so thats supposed to be a feature where sonics drill goes faster but if you use it around a corner it will go off the path, i might change that though in an update because im just realising thats its a pretty bad mechanic
 

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