SRB2 2.0 PNAMES and TEXTURE1

Status
Not open for further replies.

Torgo

Member
Sorry senku, but I hijacked your topic with a zip uploaded from my mirror. I made sure those were the correct PNAMES and TEXTURE1 lumps.

Anyway, if you want updated animated data files, this SHOULD be updated.
Main: http://torgo.vactual.net/Files/SWANTBLS.zip
Mirror: http://srb2ffh.supersanctuary.net/756SWANTBLS.zip

I haven't tested it yet, so I am unsure if it works. Someone should probably compare those data files with the code to make sure I didn't typo anything.
 

Torgo

Member
If you use XWE, yes. I don't think the PNAMES lump was ever fixed for the 2.0.x releases.

SWANTBLS are needed for custom animated textures using ANY lump editor. I think we should include an animated lump in the IWAD to avoid the confusion.
 

Torgo

Member
Logan's link in the original post should work fine. Also, you should be able to find both files on the SRB2wiki in the custom textures tutorial section.
 
Status
Not open for further replies.

Who is viewing this thread (Total: 1, Members: 0, Guests: 1)

Top