Spin Damage

Spin Damage v1.1

CloneFighter

Mediocre Lua scripter
antonretrojr submitted a new resource:

Spin Damage - Feeling nauseous yet?

View attachment 49895
Nothing else to say I have.
Basically what it says on the tin - you take damage after rolling for a while.

...Okay I may need to go more in-depth on that.
Rolling around or charging a Spin Dash decreases your SpinDamage% - a percentage that determines your rolling fate.
[GIF 1 here]
SUBMITTER'S NOTE: Internet's too slow to upload the GIFs directly to the MB.
I can (and will) wait till...

Read more about this resource...
 
antonretrojr updated Spin Damage with a new update entry:

Version 1.1 - "Stupidly forgotten it AGAIN!" Update

- No longer affects Super Sonic, but still keeps the SD% the same as it was before transformation. The gauge also disappears, but reappears when Super Form runs out.
- Minor change to the bar, now it properly renders 3%.

Read the rest of this update entry...
Post automatically merged:

Of COURSE the first reply here is an update, WHY AM I CURSED TO DO THIS.
 

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