Yes! Apparently Dark_Tails suggested this on IRC this morning and I was able to make it! (I hope I made it correctly Dark)
What it does, Is that It makes a trail of spike balls behind you something like what a Ball attached to a chain would do.
For some reason, I was going to stick this in an Eggman Monitor, but Eggman monitors don't seem to show up in Match mode (And I am not talking about a random monitor box), So I instead stuck this in an Armeggedon monitor.
Also, With my newfound knowledge of how A_CapeChase uses the, var1 << 16 + var2, For the Z height, (Alam, on IRC, said it was equal to the equation of: var1(2^16)+var2.) I was able to make this function better than I had origionally made it!
Screenshots:
Download:
http://www.sendspace.com/file/u2ldls
Enjoy!
What it does, Is that It makes a trail of spike balls behind you something like what a Ball attached to a chain would do.
For some reason, I was going to stick this in an Eggman Monitor, but Eggman monitors don't seem to show up in Match mode (And I am not talking about a random monitor box), So I instead stuck this in an Armeggedon monitor.
Also, With my newfound knowledge of how A_CapeChase uses the, var1 << 16 + var2, For the Z height, (Alam, on IRC, said it was equal to the equation of: var1(2^16)+var2.) I was able to make this function better than I had origionally made it!
Screenshots:
Download:
http://www.sendspace.com/file/u2ldls
Enjoy!