Space_duel.wad (CTF)

Is this map good?

  • Yes.

    Votes: 0 0.0%
  • Maybe...

    Votes: 0 0.0%
  • No.

    Votes: 0 0.0%

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SonicX8000

Graphic & Sprite Modder.
Judge
Well, I was thinking I'll try to do a CTF map, and I don't this this one came out too good or anything...

DOWNLOAD LINK
http://www.sendspace.com/file/r43aef

WEAPONS
Homing ring 2
Auto ring 2
Rail ring 1
INF. RING 4
(Note: Its easy to drop the ring weapons in the pit.)

Also, in the bases, there is a trap somewhere in there, so watch your step.

SCREENSHOTS

Red team base.

Center top of a tower.

Blue team base.

The inside of one of the bases.(They are the same.)

I don't know how to make those big banners like in the other CTF maps.

This map replaces MAP81 LIME FOREST.
 
Friggin' intangible FOFs. Also, too many infinite rings in a small spot.

The rail ring was a nice touch though. ;D
 
This is bad for the following reasons:

1) Too easy to fall of in the middle.
2) All the wepon rings need to be put in other people's bases, not just in the yellow thing.
3) All the springs need to be realingned.
4) Remove the gravity modifications.
5) The fake floor in the home base is just mean and should be removed.
 
on Edge said:
This is bad for the following reasons:

1) Too easy to fall of in the middle.
2) All the wepon rings need to be put in other people's bases, not just in the yellow thing.
3) All the springs need to be realingned.
4) Remove the gravity modifications.
5) The fake floor in the home base is just mean and should be removed.

The one marked in red,That will be unfair if the weapons were in the bases. (Thinks of the auto-homing rail.) Also, if I use all ring weapons, then it will be WORLD OF PAIN, which is I think bad if there were all ring weapons...
 
To make the banners, just make a line, set the main texture to the banner you want, and check the upper unpegged box (or was it lower unpegged? Try the other if one doesn't work). Or you could just manually realign it, which is easiest in DB's 3D mode.
 
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