TrueTenguMan said:
Just don't listen to IGN or Gamepro cause they tend to overexadurate problems sometimes.
True 'dat!
After reading the GI review I was slightly disspaointed, but slightly happy... Wii version got a better rank, but the game still got lower than a 7... 360 version got a 6/10 and Wii got a 6.5/10....
But this final sentence got me though: SEGA should stop trying to fix Sonic...
Ahem. To clear things up, SEGA isn't trying to fix Sonic anymore... (Or at least, from what I know...) but rather trying to bring him forward and make the gameplay even more exhilarating and fun. Werehog was one of the best executed gimmicks we've gotten from a recent Sonic game... (Sure, they could've replaced Werehog with Knuckles, but really.... How would he fit into the storyline?) There were no flaws except for the fact that it was a completely different style of gameplay from Sonic.
Now, if I ever got to make a Sonic game, here's the first thing I'd do... Make Eggman the main villain... Sonic Unleashed was almost close to getting this right, until you beat...
[spoiler:0ac13a8fd7]The Prototype robot that reminded me of the second to last boss battle in S3&K (the character design reminded me of that epic boss...) and then the monstrous Dark Gaia shows up.... although the Dark Gaia boss battle was fantastic.[/spoiler:0ac13a8fd7]
Next 3D Sonic game after Black Knight.... I want Green Hill... I want Sky Chase, I want a Death Egg like final level held in space, and I want giant Eggman final boss battle.... and I'd like it to mesh with the already awesome countries in Sonic Unleashed along with a return to Station Square. That is how I'd make a modern Sonic game even more like the classics...