SSNTails and someone else. (I’m not exactly sure who it is)Who done?
It’s using a custom optimized engine specifically for the 32X.I once said the same thing about a hypothetical srb2 port for PSX
Here it's the same thing, only the console would be dying trying to run the srb2 code
AWESOME!SSNTails and someone else. (I’m not exactly sure who it is)
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It’s using a custom optimized engine.
If I had to guess from the blurry footage at the end, it seems to be running at around 20fps.
Woohoo!Clean rip of the title screen theme along with better footage of the title screen itself.
According to this video:SSNTails and someone else. (I’m not exactly sure who it is)
Post automatically merged:
It’s using a custom optimized engine specifically for the 32X.
If I had to guess from the blurry footage at the end, it seems to be running at around 20fps.
I tried to play it on OpenEmu and it didn't workHOHO WOW WE'VE GOT A DEMO
According to the site, and video descriptions, It can run on real hardware, and the Kega Fusion emulator. I attempted to see if it could run on Picodrive for RetroArch. It ran technically speaking, but with major lag and frame skipping, and for some reason, the timer jumped up entire minutes.I tried to play it on OpenEmu and it didn't work![]()
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though from the gameplay I saw it's peak
I've already made a video. And it's possible to go through more of them. I wasted my time doing that for 7 hours, since the controls in this are a bit stiff throughout the demo (I mean, doesn't affect the whole game in general. I still wanted to point it out though). It's around 15:49 in the bonus section btw.I'm curious what Special Stage 3 is like, and whether there's any more.
It'd be neat if the special stages were in the level select (plus any other potential stages), although I guess you're meant to discover them.
If you had the ability to do that you'd be better off showing old DOOM players DOOM Eternal or something.Imagine going back in time to 1996 and showing this to a sega saturn kid. it would blow their minds on a nuclear level.