xxBeanGirl420xx
Member
I've been thinking about this for a while now... and can we even think of slopes as something that would ever be possible in SRB2 anymore? I mean, this has been speculated for years without any knowledge of them. It's just been so long with slopes being hoaxed and disproved, and with the 1.1 video showing a 1.1 map with slope-like stairs, well... that might just be the end of slopes; you also have to think: If we had slopes, what could we use them for? Would they lag? How would you determine the angle? Would the texture on the slope count as a flat or a wall texture? Would slope physics work? Would you be able to make slope FOFs? How do you make them? Would sector effects work (ice/sludge and the like)? Is it even possible in this engine?
I've lost hope for this already, and I'm sure this is for nothing, but I still wonder... maybe it's really being done behind the scenes and is just waiting to surprise us in 1.1?
I've lost hope for this already, and I'm sure this is for nothing, but I still wonder... maybe it's really being done behind the scenes and is just waiting to surprise us in 1.1?