CasualNick
Member
This is a port of SMB1 1-1 to SRB2. I used a SMB1 Level Editor to port this level. The secret pipe doesn't take you underground and the flag at the end isn't animated.
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He has already done it HERE in SRB2 Smash Bros. Also,@Wizeman: How on earth do you grab horizontally in srb2? You'd have to use an alternative.
or you could simply add a linedef to the flagpole, slap an animated flag texture on it and raise the texture to the proper height of the flagpole.2) You can make the flag look animated by using "appearing/disappering fof" linedefs, I could pm you an example of how because it might be a bit confusing if I explain it.
Yeah, that's another way.you could simply add a linedef to the flagpole, slap an animated flag texture on it and raise the texture to the proper height of the flagpole.
He used the InterScreen level header option, probably.Hold on, how on earth did you make it show the old level finish screen?