SilverVortex
True,
another smallish update for you all to witness!
up until now, xmomentum hyper support was a little bit pretty impossible because of how hibiki's super form worked.
however, through trial, error, blood, sweat, tears, procrastination and some mental gymnastics, hibiki can now go hyper in place of his super form if xmomentum is loaded and he has more than 150 rings. there aren't any major changes to hyperbiki yet, but they'll come soon.
agidyne's become closer to being finished every day. the new fire graphic looks a lot better than the actual srb2 fire object (at least when placed next to the freak of nature that is hibiki), and i just think it fits a lot more. just a few visual effects to go until agidyne is actually literally finished!
no updates on nadiya just yet, i'll do something with her soon enough. i'm currently conceptualising her jump ability since i don't actually have one for her yet, and the sprites will follow later on.
up until now, xmomentum hyper support was a little bit pretty impossible because of how hibiki's super form worked.
however, through trial, error, blood, sweat, tears, procrastination and some mental gymnastics, hibiki can now go hyper in place of his super form if xmomentum is loaded and he has more than 150 rings. there aren't any major changes to hyperbiki yet, but they'll come soon.
agidyne's become closer to being finished every day. the new fire graphic looks a lot better than the actual srb2 fire object (at least when placed next to the freak of nature that is hibiki), and i just think it fits a lot more. just a few visual effects to go until agidyne is actually literally finished!
no updates on nadiya just yet, i'll do something with her soon enough. i'm currently conceptualising her jump ability since i don't actually have one for her yet, and the sprites will follow later on.