SIFAS Rina Tennoji

SIFAS Rina Tennoji 1.1

tenshi-tensai-tennoji submitted a new resource:

SIFAS Rina Tennoji - Angel, Genius, Tennoji!

View attachment 155385
View attachment 155389


Ability: Dash Mode
Keep moving at high speeds, and Rina Tennoji will enter Dash Mode!
While in Dash Mode, her speed is increased and she's completely invincible.
She can only enter Dash Mode on the ground, but if she slows down she won't immediately lose it while in the air.
View attachment 155395

The longer she's in Dash Mode, the faster she'll get...

Read more about this resource...
 
tenshi-tensai-tennoji updated SIFAS Rina Tennoji with a new update entry:

Release Update

Quick update to celebrate this addon's release!
  • Most sprite offsets have been changed​
  • Added a sprite for teetering on a ledge​
  • NiGHTS form has been changed to no longer use Super Colors, with sprites being redone to match​
  • New sound effects for getting hit & getting a kill in Ringslinger​
  • Character Select icon has been re-rendered, now 1% less crunchy!​
  • Added custom life icons for...​

Read the rest of this update entry...
 
I mean....It's decent. The sprites are good. But you could have done better. I mean, would people really get crushed from a wand? Still, really well done.
 
I mean....It's decent. The sprites are good. But you could have done better. I mean, would people really get crushed from a wand? Still, really well done.
This is the same game where Wine Corks can destroy enemies, I'm sure a wand could do the same
 
Appearently playing as Rina in the special stages long enough can result in a out of memory error.
Lua:
I_Error(): Out of memory allocating 16777244 bytes
 
Appearently playing as Rina in the special stages long enough can result in a out of memory error.
I believe this has to do with a memory leak caused by spriteroll? X Sonic has a memory leak fix that disables spriteroll changes, and NiGHTS Mode depends heavily on spriteroll.
It's most likely her big sprites are causing this memory leak to go real bad real fast compared to characters with normal sized sprites.
 
I believe this has to do with a memory leak caused by spriteroll? X Sonic has a memory leak fix that disables spriteroll changes, and NiGHTS Mode depends heavily on spriteroll.
It's most likely her big sprites are causing this memory leak to go real bad real fast compared to characters with normal sized sprites.
Yeah I guessed it had to do with Spriterolls and Rina's big sprites.

Also black squares do appear when playing as Rina on NiGHTs stages/Special Stages
 

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