People keep coming by #srb2fun to bug about this, so I decided to finally make a release.
Just a forewarning: this exe doesn't do much by itself. The point here is to add tons of features for wadders to take advantage of. That is where you'll find your content.
Here's a list of changes. Hope I got everything.. (Yes, this is a link)
There's also a couple things from SRB2JTE. OpenGL fixes, the shadows, and the afterimages.. I think that's it.
Oh, before anybody asks, no, this is not compatible with SRB2win.
Here's your dirty pix:
The test level can be found on map10, if you feel like checking out the few new objects I added..
Download: http://home.comcast.net/~mlmars/shufrb2.zip
Included are 3 socs that you can add yourself. LDCrawla makes crawlas lightdashable (if you turn lightdash on, of courese). FlowersHurt make flowers um.. hurt.. and teleport2.soc turns rings into teleportation rings. When you shoot a ring, it will teleport you to where you land. Have fun. ;)
Just a forewarning: this exe doesn't do much by itself. The point here is to add tons of features for wadders to take advantage of. That is where you'll find your content.
Here's a list of changes. Hope I got everything.. (Yes, this is a link)
There's also a couple things from SRB2JTE. OpenGL fixes, the shadows, and the afterimages.. I think that's it.
Oh, before anybody asks, no, this is not compatible with SRB2win.
Here's your dirty pix:
The test level can be found on map10, if you feel like checking out the few new objects I added..
Download: http://home.comcast.net/~mlmars/shufrb2.zip
Included are 3 socs that you can add yourself. LDCrawla makes crawlas lightdashable (if you turn lightdash on, of courese). FlowersHurt make flowers um.. hurt.. and teleport2.soc turns rings into teleportation rings. When you shoot a ring, it will teleport you to where you land. Have fun. ;)