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Second Quest Restoration Trailer + Help on an Enemy

tails13exe

So many slopes can be too much.

I do need help figuring out how to make the Jetty-Syn Striker not broken.

Basically, it's an scrapped enemy from the 2.0 era of Second Quest, which is basically a flying turret gun.

My take is that it shoot for a couple seconds and then stops for a moment, but it seems the AI for it doesn't like that.

If anyone can at least give me an advice on how to fix the problem, it would be appreciated!
 

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