I was very embarrased to find out that there were the same team's starts on both sides when I entered this into the Sept/Oct OLDC, and I felt this needed some fix'n up.
* Added some rings in the sky, like in the 2.0.5 multiplayer beta.
* Fixed player start placement. (Hopefully)
* Moved the bases for better defense.
* Rearranged ring and weapon placment according to this topic.
* Fixed an odd visual glitch near the big caves.
* Deafed some undeafed rings.
* More stuff I forgot about.
Screenshot:
http://s290.photobucket.com/albums/ll246/darkbob1713/?action=view¤t=srb20000.png
Mediafire Mirror:
http://www.mediafire.com/?jmodyjyrhwh
* Added some rings in the sky, like in the 2.0.5 multiplayer beta.
* Fixed player start placement. (Hopefully)
* Moved the bases for better defense.
* Rearranged ring and weapon placment according to this topic.
* Fixed an odd visual glitch near the big caves.
* Deafed some undeafed rings.
* More stuff I forgot about.
Screenshot:
http://s290.photobucket.com/albums/ll246/darkbob1713/?action=view¤t=srb20000.png
Mediafire Mirror:
http://www.mediafire.com/?jmodyjyrhwh