This is my Circuit map from the November/December OLDC with several upgrades. It still has a few render errors here and there, and is still mostly thokfest but it is miles better than the one seen in OLDC.
Anyway, it's change log time:
Still isn't perfect, but a lot better than the OLDC version.
This map recieved the lowest score in the Nov./Dec. OLDC Circuit division.
SRB2FFH link: Here
And in srb20087.jpg you can clearly see the render error off in the distance.
Anyway, it's change log time:
- Shortened front stretch, and totally removed the 2nd straight.
- Made thok barrier smaller and split some linedefs to alleviate the render errors.
- Added bookshelves, torches, a sign, and a gazebo to add some more scenery.
- Added a few more Eggman flags.
- Added some Maces.
- Fixed stairs going up by making more stairs, and making them ramp sectors.
- Added castle wall before the start of the maze to “assist” people in finding the checkpoint at the beginning.
- Fixed checkpoint activator after acid area.
- Various other scenery related changes.
Still isn't perfect, but a lot better than the OLDC version.
This map recieved the lowest score in the Nov./Dec. OLDC Circuit division.
SRB2FFH link: Here
And in srb20087.jpg you can clearly see the render error off in the distance.
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