In DB, is there a way to create pop-up spikes?
Darn it. Those always come as a surprise.It's impossible, because Thing Spikes (floor ones) don't have collision.
It is, however, possible to recreate them in 2.0.5, if they come back.
It's impossible, because Thing Spikes (floor ones) don't have collision.
It is, however, possible to recreate them in 2.0.5, if they come back.
We can still do spikes. You just need to use solid intangible FOFs to create damage sectors on the tip of spikes, and solid sectors on the non-damaging parts for ceiling and sideways spikes, and you can SOC some noclip spikes, I suppose... Of course, it wont make the spike sound, which is a bit of a problem...
Guys ever heard of sector spikes? Yeah, still in GFZ1 you know.
Yeah, it's possible. But not super sudden popup spikes. You have to tag an FOF under the floor, so that the FOF will carry the spikes up.
Way to 1-Up me. :P Well that's useful for me to know as well, so...Yeah, you can! You need to use Timed Linedef Executors to do that. Super-fast floor raise, then wait 75 tics, then super-fast floor lower, etc. This method is meant for sector spikes and can ONLY be done with sector spikes in 1.09.4 (probably the same for 2.0 as well).