Kirby Mania
You the when when you the when
Aaaalrighty! After tons of thinking and failed ability ideas, I've cooked up a moveset for Paper Peach that I feel could really work. Which means it's time to create this WIP thread!
So, care to explain?
Since December of last year, I've been working a lot on Paper Peach! She's a sprite rip char but actually not because all her sprites use my slightly different design, and there's a lot of new sprites too!
Abilities
Floating
Yup she can fall slowly if you hold jump in midair, that's it. I haven't made the sprite for it yet but she's gonna use her parasol (of course). Combine this with her incredible jump height for some pretty good air time!
Dimension Teleport
Press spin on the ground or in midair to teleport using the power of Super Paper Mario logic or smth idk!!!! While teleporting you're invincible and can damage anything you touch, making this great for avoiding hazards and in combat! Also if you hold jump when it ends you can launch yourself forward.
Twink's Gift and Upgrades
I haven't really started with this yet but the basic gist is that upgrades improve Paper Peach's abilities and basic stats in various ways. There are 3 Float upgrades, 3 Dimension Teleport upgrades, and 2 stat upgrades (Super form is basically the 3rd). You can only have 1 upgrade at a time and they go away after a while. (Although I am thinking about letting the player have 2 upgrades at a time but I don't know how in the world I'm gonna code that.)
As for Twink's gift Press C1 to have Twink give you a random upgrade, with this being the only way you can get an upgrade. This ability is useable again before any upgrade goes away, so if you want a different upgrade you can roll again. (I'm thinking about letting the player choose which specific upgrade class they want in exchange for making the cooldown longer, which seems a bit for feasible then the 2 upgrades thing)
Sprites
As mentioned before, Paper Peach uses her sprite from Paper Mario 64, albeit slightly changed. Here's my design next to the original. The unusual dress colors is because SRB2 barely has any pink colors in it's palette.
Also, because Paper Peach's sprite sheet is lacking in a lot of sprites needed for SRB2, I have to create new sprites using my master sprite editing skills. Here's a jump sprite a made by editing her standing sprite (The one seen in the gifs is old)
Aaaand that's all for now, stay thin guys!
So, care to explain?
Since December of last year, I've been working a lot on Paper Peach! She's a sprite rip char but actually not because all her sprites use my slightly different design, and there's a lot of new sprites too!
Abilities
Floating
Yup she can fall slowly if you hold jump in midair, that's it. I haven't made the sprite for it yet but she's gonna use her parasol (of course). Combine this with her incredible jump height for some pretty good air time!
Dimension Teleport
Press spin on the ground or in midair to teleport using the power of Super Paper Mario logic or smth idk!!!! While teleporting you're invincible and can damage anything you touch, making this great for avoiding hazards and in combat! Also if you hold jump when it ends you can launch yourself forward.
Twink's Gift and Upgrades
I haven't really started with this yet but the basic gist is that upgrades improve Paper Peach's abilities and basic stats in various ways. There are 3 Float upgrades, 3 Dimension Teleport upgrades, and 2 stat upgrades (Super form is basically the 3rd). You can only have 1 upgrade at a time and they go away after a while. (Although I am thinking about letting the player have 2 upgrades at a time but I don't know how in the world I'm gonna code that.)
As for Twink's gift Press C1 to have Twink give you a random upgrade, with this being the only way you can get an upgrade. This ability is useable again before any upgrade goes away, so if you want a different upgrade you can roll again. (I'm thinking about letting the player choose which specific upgrade class they want in exchange for making the cooldown longer, which seems a bit for feasible then the 2 upgrades thing)
Sprites
As mentioned before, Paper Peach uses her sprite from Paper Mario 64, albeit slightly changed. Here's my design next to the original. The unusual dress colors is because SRB2 barely has any pink colors in it's palette.
Also, because Paper Peach's sprite sheet is lacking in a lot of sprites needed for SRB2, I have to create new sprites using my master sprite editing skills. Here's a jump sprite a made by editing her standing sprite (The one seen in the gifs is old)
Aaaand that's all for now, stay thin guys!