Super Chris
That one map maker.
I actually liked both Sonic 4: Episodes I and II, the latter more than the former. All I can say is: Both games did an honest attempt to return to the Classic games' original roots. The physics engine in Episode I, while wonky, did leave me a few moments where I laughed my head off at how janky it was. Thankfully, Episode II fixed a majority of the problems that Episode I had.
If I had one complaint, for Co-op mode in Episode II, Tails should've had his own set of Rings instead of making both players share the same amount of Rings and lives. However, I did like the new power-ups it had, such as that one Golden Monitor where Sonic and Tails bounce across the screen, racking up points as the player taps the screen or presses the Jump button as fast as they can. For true Classic flavor, Episode II should've had a Versus mode similar to Sonic the Hedgehog 2, with the same categories (Score, time, rings, maximum rings carried, monitors broken).
All in all, I like both Episode I and II a lot, as they are both games I play during my down time.
If I had one complaint, for Co-op mode in Episode II, Tails should've had his own set of Rings instead of making both players share the same amount of Rings and lives. However, I did like the new power-ups it had, such as that one Golden Monitor where Sonic and Tails bounce across the screen, racking up points as the player taps the screen or presses the Jump button as fast as they can. For true Classic flavor, Episode II should've had a Versus mode similar to Sonic the Hedgehog 2, with the same categories (Score, time, rings, maximum rings carried, monitors broken).
All in all, I like both Episode I and II a lot, as they are both games I play during my down time.