Zac!
I exist…
I use OpenGL just in case I wanna use models. But there is something about OpenGL that is universal on all games that use it. Whenever I adjust the sound or something like that, the game goes to black for 5 seconds, before coming back. After the volume bar disappears, the screen goes black for 5 seconds again, before returning to normal. This also happens in Half-Life, a game that uses OpenGL. What's going on? Help would be apricated!