Welcome to the September-December 2006 contest. The lack of the colon in the subject is due to being at the limit of characters for a topic subject. September has one more letter than November ;_;
The voting works as follows: Play a few games of the stage in question, in the intended gametype for judging, and give the map a vote from 0 to 10. You can not vote on your own map. Votes where the voter obviously did not play the level in its intended gametype will be discarded. To encourage voting, if you are an author and you judge all of the competitor's maps, the lowest score on your map will be dropped. Please be as unbiased as possible for the author or the look of the map. It's all about how good the map plays, nothing else.
Although it's not necessary, it's very helpful to make comments about what you liked and didn't like about the map, so the author can improve his skill for future attempts.
Judging will end January 9th at midnight GMT (January 8th, 7:00 PM EST). The scores will be then averaged, and the person with the highest score is the winner.
The maps follow:
There are no single player contest entries this time. Should have made one, you'd have won by default.
Match/CTF/Circuit Contest Level Pack - 595 KB
Match/CTF/Circuit Pack contains the following maps:
Match
MAP01 - Shortcake Mountain Zone by SRB2-Playah
MAP02 - DK64-Battle Zone by Mariosonic
MAP03 - Glaber Base 3 Zone by Glaber
MAP04 - Desert in the Sky by 1-Up
MAP05 - Winter Forest Zone by Lloyd ???? [zen_the_hedgehog@yahoo.com]
MAP06 - Ivory Square Zone by Digiku
MAP07 - Plughole by Oogaland
MAP08 - Central Control Zone by Neo Chaotikal
MAP09 - Volcanic Cavern Zone by FuriousFox
Capture the Flag
MAP10 - Magma Cavern Zone by Flame the Hedgehog
MAP11 - Azure Frost Zone by JJames19119
MAP12 - Card Carnival Zone by JJames19119
Circuit
MAP13 - Sunset Gardens Zone by Flame the Hedgehog
MAP14 - Mario Circuit 2 by Spazzo
Please make sure to play the levels in the intended gametype, and above all, have fun judging!
The voting works as follows: Play a few games of the stage in question, in the intended gametype for judging, and give the map a vote from 0 to 10. You can not vote on your own map. Votes where the voter obviously did not play the level in its intended gametype will be discarded. To encourage voting, if you are an author and you judge all of the competitor's maps, the lowest score on your map will be dropped. Please be as unbiased as possible for the author or the look of the map. It's all about how good the map plays, nothing else.
Although it's not necessary, it's very helpful to make comments about what you liked and didn't like about the map, so the author can improve his skill for future attempts.
Judging will end January 9th at midnight GMT (January 8th, 7:00 PM EST). The scores will be then averaged, and the person with the highest score is the winner.
The maps follow:
There are no single player contest entries this time. Should have made one, you'd have won by default.
Match/CTF/Circuit Contest Level Pack - 595 KB
Match/CTF/Circuit Pack contains the following maps:
Match
MAP01 - Shortcake Mountain Zone by SRB2-Playah
MAP02 - DK64-Battle Zone by Mariosonic
MAP03 - Glaber Base 3 Zone by Glaber
MAP04 - Desert in the Sky by 1-Up
MAP05 - Winter Forest Zone by Lloyd ???? [zen_the_hedgehog@yahoo.com]
MAP06 - Ivory Square Zone by Digiku
MAP07 - Plughole by Oogaland
MAP08 - Central Control Zone by Neo Chaotikal
MAP09 - Volcanic Cavern Zone by FuriousFox
Capture the Flag
MAP10 - Magma Cavern Zone by Flame the Hedgehog
MAP11 - Azure Frost Zone by JJames19119
MAP12 - Card Carnival Zone by JJames19119
Circuit
MAP13 - Sunset Gardens Zone by Flame the Hedgehog
MAP14 - Mario Circuit 2 by Spazzo
Please make sure to play the levels in the intended gametype, and above all, have fun judging!