Emblem Radar Ready
Well that explains the subtitle.
I Might As Well Veto Their Mistake And Just Post The Files That Were Supposed To be The Ones Used Here. Also The Custom Music Is Seperate Since For Some Reason If I Had Them Combined Then The Game Would Crash. Idk Why Since It Worked Like Normal On My 2.2.9 Save File.Well that explains the subtitle.
Oh Ok, Thank You For The Clarification, I Take Back All Of What I Said Now That I Understand I Was Just Late.I'm sorry, but as far as I can tell, that is simply incorrect. Though it is true that you submitted your updated map to Collab Submissions, it appears you did so on February 19th, more than two weeks after the collab pack was released. Before then, you gave us the older map, saying you hoped you would have an update finished in time for the release of the collab pack. So, we used what you gave us.
The only way I believe we could have had your files ahead of time would be if you had sent it to staff via PMs, and that staff member simply didn't check their PMs (I do not have access to others' PMs, so I can't check that for myself). If you can show that you sent us the updated map before the collab pack released, we will create an update that includes it. Otherwise, it doesn't seem right to me to patch in such a late update.
I thought they replaced it because the one that you've sent... wasn't so... playable i believe so, i playtested itThe OLDC Devs Literally Used The Wrong Seaside Coast File. I Sent Them A Specially Made File For The OLDC To Them, But They Just Didnt Add It And Instead Just Imported The 1.1 Community Demo From The Carbon Isles PK3 Thread Into The OLDC.
Yeah I Did Actually Notice I Forgot To Change The Map Number To Be The Same As The Script.I thought they replaced it because the one that you've sent... wasn't so... playable i believe so, i playtested it
Well yeah because nobody is going to watch it. Except for that Amy Kart video that enters my feed about once a year.I thought it was generally understood that it's not a good idea not to monetize SRB2 content.
It's not bugged, just... cryptic. There's a very specific wall in that area that you have to break through, which reveals a secret room with a second switch. I'll admit it's not telegraphed very well, but iirc there's a small patch of leaves on the ground right in front of the wall.Is Auburn Heights' Waterfall Emblem bugged? The hint mentions a switch but the nearby switch doesn't appear to do anything. Turned on noclip and there's no alternate way in either. Can't find a second switch anywhere too.
Thank you! Found it, aha. The level is really pretty by the way! I had a lot of fun with it. I absolutely adore autumn-themed stages.It's not bugged, just... cryptic. There's a very specific wall in that area that you have to break through, which reveals a secret room with a second switch. I'll admit it's not telegraphed very well, but iirc there's a small patch of leaves on the ground right in front of the wall.
In all honesty the emblem locations were really badly designed and I would change them entirely if I ever remade the level LOL