I'd like to have a very small, simple example WAD for every line special. This means we're going to have about 150 WADs. Between all of us, that doesn't seem like such a daunting task.
I already have forty done and have placed them here:
http://ssntails.sepwich.com/examples/
Post the example WADs you get done and I'll add them to the pile. A lot of the FOF ones should be easy - just make a room (don't bother with a thok barrier), and put a FOF in it - total of three sectors and a player start.
Together we can bang this out in no time.
The example WADs will then become a part of the SRB2 Specials List, linked from each number.
You can even also do WADs that demonstrate a sector special, like death pits - that'll take a whole TWO sectors and a player start.
Remember. Keep It Simple!
Lines still needed:
Sectors still needed:
Contributors:
------------------
Flame_the_hedgehog
Sonict
Magma the Fox
Pepe
BlueZero4
SSNTails
Shuffle
Torgo
Morph
Dark Warrior
Tets
FuriousFox
Dash_the_Hedgehog
Crusader
Kaysakado
123 Runite
I already have forty done and have placed them here:
http://ssntails.sepwich.com/examples/
Post the example WADs you get done and I'll add them to the pile. A lot of the FOF ones should be easy - just make a room (don't bother with a thok barrier), and put a FOF in it - total of three sectors and a player start.
Together we can bang this out in no time.
The example WADs will then become a part of the SRB2 Specials List, linked from each number.
You can even also do WADs that demonstrate a sector special, like death pits - that'll take a whole TWO sectors and a player start.
Remember. Keep It Simple!
Lines still needed:
Code:
24. Instant Ceiling Raise
71. Custom Exit
87. Floor Over Floor: Custom
112. Linedef Executor: Change Calling Sector's Tag
114. Linedef Executor: Change Front Sector's Tag
116. Linedef Executor: Stop Plane Movement
117. Linedef Executor: Fade Light Level
125. Linedef Executor: Change Object State
200. Disp Scroll Ceiling Texture and Carry Objects
201. Disp Carry Objects on Ceiling
203. Carry Objects on Ceiling
204. Acc Scroll Ceiling Texture and Carry Objects
205. Acc Carry Objects on Ceiling
214. Acc Scroll Ceiling Texture
215. Acc Scroll Floor Texture
216. Acc Carry Objects on Floor
217. Acc Scroll Floor Texture and Carry Objects
218. Acc Scroll Wall According to Linedef
245. Disp Scroll Ceiling Texture
246. Disp Scroll Floor Texture
247. Disp Carry Objects on Floor
248. Disp Scroll Floor Texture and Carry Objects
249. Disp Scroll Wall According to Linedef
252. Carry Objects on Floor
Sectors still needed:
Code:
4. Spikes
6. Space Countdown
9. Special Stage Damage
14. Bouncy Sector (FOF Control Only)
979. Spinner
991. Custom Gravity
996. Non-Ramp Sector
997. Fan Sector
Contributors:
------------------
Flame_the_hedgehog
Sonict
Magma the Fox
Pepe
BlueZero4
SSNTails
Shuffle
Torgo
Morph
Dark Warrior
Tets
FuriousFox
Dash_the_Hedgehog
Crusader
Kaysakado
123 Runite