New Horizons is a level pack started some times ago in the 2.0 area, and now ported to the 2.1.
Credits:
Level Design:
Lat', the cyan, HAPPYFOX, TehRealSalt, Ors
SOCs & Luas
Lat', LJ Sonik
Sprites:
Ors, Lat'
31/5/15, UPDATE! OLD HORIZONS IS OUT!
Have you ever wondered how bad was New Horizons supposed to be?
Play through the early betas of the levels that were planned for the mod, but removed, such as Floral Cove or Crisis City!
The download is a separate file because of the HUD changes, and the fact that it would make the file way bigger.
Credits:
Level Design:
Lat', the cyan, HAPPYFOX, TehRealSalt, Ors
SOCs & Luas
Lat', LJ Sonik
Sprites:
Ors, Lat'
31/5/15, UPDATE! OLD HORIZONS IS OUT!
Have you ever wondered how bad was New Horizons supposed to be?
Play through the early betas of the levels that were planned for the mod, but removed, such as Floral Cove or Crisis City!
The download is a separate file because of the HUD changes, and the fact that it would make the file way bigger.
Code:
[B]Outated update changelog:[/B]
[B]20/5/15, V 1.7.0[/B]
[B]V 1.7.0 is now alive![/B]
I am really, [B]really[/B] sorry for the delay.
...Don't except anything too great too.
You could think the project has been rebooted, this is HALF true, I've been working on [URL=http://srb2skybase.org/mb/showthread.php?t=3591]other[/URL] [URL=http://mb.srb2.org/showthread.php?t=40296]projects[/URL] since all of this time, even tough, I'm not sure about continuing this without Ors to help me around :/
The update was sitting in my folder since [I]months[/I], and was waiting some polish. So here it is!
Major changes includes...
*ICICLE INFERNO (previously known as IceField Volcano) ZONE 1 & 3
*HEAVEN ASCEND ZONE 1
*NEW BUFFGAUGE GRAPHICS (The ugly ones in the screenshot above, speaking of which, Mud Mines WAS NOT included because of how bad it is.)
*SEVERAL NEW BADNIKS
*NEW (first) SPECIAL STAGE
*ADDED EMBLEMS FOR ICICLE INFERNO ZONE 1 AND HEAVEN ASCEND ZONE 1
*Thinnier Changes
*Some unlockables changed their names
*Fixed Metal Sonic's charge sound to now be properly adapted with the charge time.
*Fixed GHZ's 2D part not triggering in the current SRB2 Version due to a change of the 2D triggering work.
*ISSUES
[B]*ICICLE INFERNO 1 CRASHES BECAUSE OF POLYOBJECTS IN SOFTWARE MODE ONLY, THIS ERROR CANNOT BE FIXED FOR REASONS RED EXPLAINED.[/B]
*Some SOCs errors when the file gets added. I'll be getting on this when I'll have the time
*Some HoM and SlimeTrails in several levels.
*Archives levels retained their errors, that made their charm. <3
Note that this is a [B]beta[/B] update, I mean there's still a lot of missing content in there. Some emblems are missing, and will probably not be added until I find the time to do it.
I'll be slowly updating this, and fixing eventual game-breaking glitches you may found. Don't except a big update anytime soon tough, by soon I mean, not until several new months.
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