This is my first level released on the forums. It's not that great, seeing as it only took me 4 hours to make in Workbench.
The bases are metal, using textures from THZ, and the middle part to get to the bases are grassy, using one of the Grass textures and the GFZROCK textures on the linedefs.
This level does nothing special in any way, and is just a level you would expect from a beginner at mapping like myself.
The .rar archive comes with a handy "Mtfh_MetalBaseszoneV1README.txt" that has information on the level, along with a handy list of known issues and such.
Hope you will at least try it, and give me feedback!
Version 1.1 Released!
V11 has some edits to that thanks to some advice from Torgo and Hinote, like:
Bases are now cramped
Added some rings (around the 2 near center poles)
Still need suggestions for:
Ring Placement
Any other Ideas to make level less boring.
The bases are metal, using textures from THZ, and the middle part to get to the bases are grassy, using one of the Grass textures and the GFZROCK textures on the linedefs.
This level does nothing special in any way, and is just a level you would expect from a beginner at mapping like myself.
The .rar archive comes with a handy "Mtfh_MetalBaseszoneV1README.txt" that has information on the level, along with a handy list of known issues and such.
Hope you will at least try it, and give me feedback!
Version 1.1 Released!
V11 has some edits to that thanks to some advice from Torgo and Hinote, like:
Bases are now cramped
Added some rings (around the 2 near center poles)
Still need suggestions for:
Ring Placement
Any other Ideas to make level less boring.
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