Super mystic sonic
The Golden Blur
Something I made a while back. I felt like I didn't get enough critism on this one ever since I released it, and exactly you guys here are the hardcore critics I'm looking for. ;D
http://www.youtube.com/watch?v=S16Yat5bl-M&fmt=18
(A video for those wondering what it's like, although Mystic Ruins should speak for itself.)
Maybe you guys wanna back me up and try it out? Tell me your opinion.
Glitches/Faults already known:
-Software for being lame has a very small chance to crash when you're near the waterfall, probably due to the level being too big.
-The railway had to be removed because it made the stage lag horribly. Trust me, you wouldn't want to have played the version with the rail actually there.
-The stage doesn't contain all weapons, and most will give you instant ammo. I did this mostly because I'm no fan of the new FPS weapon-hunting style and like rather the feeling of getting a powerup.
-The stage can come over a little RP-style mostly because it's not like your usual match type. This is mostly because I tried to keep it as much as I could to the original Mystic Ruins, putting traditional match SECOND priority. It should still be playable in Match fine, however, as I did make some transformations for it to be Match-suited. The biggest problem will probably be the size, so try to play with a hell-load of people rather than a duel or you'll lose track of each other.
http://www.youtube.com/watch?v=S16Yat5bl-M&fmt=18
(A video for those wondering what it's like, although Mystic Ruins should speak for itself.)
Maybe you guys wanna back me up and try it out? Tell me your opinion.
Glitches/Faults already known:
-Software for being lame has a very small chance to crash when you're near the waterfall, probably due to the level being too big.
-The railway had to be removed because it made the stage lag horribly. Trust me, you wouldn't want to have played the version with the rail actually there.
-The stage doesn't contain all weapons, and most will give you instant ammo. I did this mostly because I'm no fan of the new FPS weapon-hunting style and like rather the feeling of getting a powerup.
-The stage can come over a little RP-style mostly because it's not like your usual match type. This is mostly because I tried to keep it as much as I could to the original Mystic Ruins, putting traditional match SECOND priority. It should still be playable in Match fine, however, as I did make some transformations for it to be Match-suited. The biggest problem will probably be the size, so try to play with a hell-load of people rather than a duel or you'll lose track of each other.