Turning the chessboard around, why is it our responsibility to do that? Our procedure when something doesn't meet submission guidelines is always delisting the mod until the problem is solved, which gives the author total control over how they want to deal with it. We don't waste our time in this process at all: in fact, it's ever time saving than doing anything else.
Gee, I wonder why is it that your "opinionated" remarks are always some tone deaf shit that disregards what other people might think at all! Oh, you!
Your experiences are not universal. Not everyone is you. Your evaluation of graphic content is not more valid than someone else's. This was a worthless addition to a topic that is already over. Acknowledge that, and move on.
Simple. If you flair something, it saves the creator time. It means their content doesn't have to be removed right off the bat and if they wanna change how it's handled, they can add their own warning on their own time. Plus, making them go out of their way to make their own warning for it is wasting their time when you could just flair it and move on. Other websites use sensitive content warnings like this all of the time if something could be offensive. Look at Twitter, Steam, or even Reddit. They're almost always non-intrusive and just provide a heads-up that wouldn't bother anybody.
Oh, and, you're an administrator/moderator, so it should be your responsibility to try and improve the site rather than stick to old systems.
By the way, I'd say it's pretty rude, and uncalled for, calling me tone deaf and inconsiderate when I haven't even mentioned you during this entire thread. But hey, your look, not mine.
Sure, my experiences aren't universal, and not everyone's me, I've never refused to acknowledge that. But by that same token, how does that make yours any
more valid? I fail to see your point here besides trying to invalidate my opinion, which I again, acknowledged was my own.
The mod's back up, so I won't bother complaining any further, but I'm not gonna be surprised if this sort of thing happens again in the future.
I'm also seeing many kids and teens wanting to play scary and violent games aimed at an older audience (it may explain the popularity of creepypasta such as Sonic.exe).
This is kind of the kicker for me. A lot of the franchises kids are into anyway nowadays are like this. Heck, Sonic.EXE's got his own following of kids who're like, what, 10-11? Not saying it's a good thing, but it's definitely worth mentioning.