Pyrakid Wolfo
Member
Complaining about an ability and just brushing it off onto another character isn't cool. Metal Sonic has hover because well, it fits him, he uses his jet engine to hover. He hovers in his boss battle too.Maybe a little bit, but I wouldn't lose sleep over it. I should be clear upfront that my main concern is not even with Metal Sonic, but with SRB2 as a whole and its accessibility to new players. I believe it may have been Mystic who initially brought this idea up, but I have increasingly grown warm to the idea of replacing Metal Sonic's toolkit with Sonic's, and giving Sonic a different ability set that better matches his status as the entry-level title character.
If the thok is such a bad move, then you can just make a better move. Sonic has had thok for 20 years and then you just give it metal sonic cause "late game character!".
Another thing is, you seem to like the idea of Sonic having the most basic ability, just a standard normal double jump, with a drop dash that... does something? Alot of abilities in this game I sit myself asking "why". "What problem does this ability remedy" or "What does this ability help this character with doing". I love the Sonic Lost World bounce ability, which I advocated for Mighty having, as it helps him with height, and he uses a bounce move in Mania (the Hammer Drop), but sometimes keeping a character simple and less overpowered is better. Alot of Characters have abilities they don't need, and I think the point of a character should be to have a downside, have a struggle with something.
There's also the question "How does this make the character more fun"? which "fun" is entirely subjective. Some people can have a ton of fun playing with Double Jump, which is why you made it a mod i'd assume.