lnferno
Blazing Creator
Some of you may remember the SADC, which was a contest for designing and coding a new ability for Sonic.
Recently, someone (GentlemanOctopus) proposed a Metal Sonic Ability Design Contest.
As some of you may know, the developers seek to change the ability of Metal Sonic, since Hover doesn't really help with maintaining Dash Mode as much.
This hasn't really been controversial, but a good discussion is a good discussion.
What is this, you ask?
- As with the SADC, this is a 2 month-long contest intended for people to design a new ability for Metal Sonic which either helps to maintain Dashmode or reimagines the Dash Mode dynamic altogether.
- Anyone who knows Lua or SOC is allowed to join.
- After one month, entries should be submitted to me via DMs either on the Message Board or Discord (Inferno#9355). These will later be released in a ZIP onto the Message Board, like the SADC.
- After I recieve and review all entries, the package will be released. After this, a thread SEPERATE from the release post will be set up, for voting on these trophies:
-- First place
-- Second place
-- Third place
-- Most fun ability
-- Easiest ability to pick up and play
-- Most OP ability
-- Silliest ability
- Some of these trophies may naturally overlap depending on number of participants.
Here's some guidelines to follow:
- The ability must be for Metal Sonic, and replace the Hover.
-- YOU CAN replace Dashmode with something like it, but you cannot remove it. If it is truly needed to remove it, let me know.
- The ability's activation should ideally only require pressing the jump button in midair. I'm fine with more complex two button activations involving Jump and Spin if necessary though.
- The ability shouldn't behave exactly like a pre-existing ability. If the ability is revamped enough, though, I'll allow it.
The deadline is one month from now, April 3rd, at 12 PM EST. Please have your entries submitted to me before then! Feel free to discuss your ideas and post GIFs here.
I finally ask, just like Rumia did, that you remain civil and professional in this thread.
Good luck!
Recently, someone (GentlemanOctopus) proposed a Metal Sonic Ability Design Contest.
As some of you may know, the developers seek to change the ability of Metal Sonic, since Hover doesn't really help with maintaining Dash Mode as much.
This hasn't really been controversial, but a good discussion is a good discussion.
What is this, you ask?
- As with the SADC, this is a 2 month-long contest intended for people to design a new ability for Metal Sonic which either helps to maintain Dashmode or reimagines the Dash Mode dynamic altogether.
- Anyone who knows Lua or SOC is allowed to join.
- After one month, entries should be submitted to me via DMs either on the Message Board or Discord (Inferno#9355). These will later be released in a ZIP onto the Message Board, like the SADC.
- After I recieve and review all entries, the package will be released. After this, a thread SEPERATE from the release post will be set up, for voting on these trophies:
-- First place
-- Second place
-- Third place
-- Most fun ability
-- Easiest ability to pick up and play
-- Most OP ability
-- Silliest ability
- Some of these trophies may naturally overlap depending on number of participants.
Here's some guidelines to follow:
- The ability must be for Metal Sonic, and replace the Hover.
-- YOU CAN replace Dashmode with something like it, but you cannot remove it. If it is truly needed to remove it, let me know.
- The ability's activation should ideally only require pressing the jump button in midair. I'm fine with more complex two button activations involving Jump and Spin if necessary though.
- The ability shouldn't behave exactly like a pre-existing ability. If the ability is revamped enough, though, I'll allow it.
The deadline is one month from now, April 3rd, at 12 PM EST. Please have your entries submitted to me before then! Feel free to discuss your ideas and post GIFs here.
I finally ask, just like Rumia did, that you remain civil and professional in this thread.
Good luck!
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