Having recently played this map in a netgame, the over abundance of item monitors is extremely problematic. The high chance of a player having a game changing shield as an armageddon (especially as two of the monitors in this stage always start as armageddon shields) or attraction shield at any given time creates several serious problems for the balance of the game. If you are ever to change anything with regards to the balance of this map, I would reccomend reducing the number of monitors so that there is one SRM monitor and two WRM monitors, but no more than that.