Xenon The Hedgehog
One thing, i don't know why
They'll break my knees if i'm impatient
You can be impemtient while showing respect i guess.They'll break my knees if i'm impatient
Just use the "Watch" button.Send me a message if the model pack is done.
^Just use the "Watch" button.
Fang isn't going to be based on the current sprites., he's currently being resprited and the design will be based heavily on the new sprites.Hey now that you're back Logan and feeling more confident then ever, could I make a few suggestions on how you could make your Fang model a little better than the original the original sprites since they're a little bland. I apologize if I'm overreaching here, you're the genius behind the models after all.
Oh that resprite is news to me but a long time coming since it was always a little lacking. Anyways my suggestions were pretty basic things like making him a little more expressive like having his hat nearly fall off in his hurt and death animations and have his run animation look more like his run in triple trouble 16 bit since I thought it looked cooler. I honestly kinda forgot most of my suggestions in the time between that post and now. If I remember anything that's any good I'll tell you.Fang isn't going to be based on the current sprites., he's currently being resprited and the design will be based heavily on the new sprites.
In addition, Fang was a character lucky enough to get a proper figure back in the day, since his designer, Shinichi Higashi, was a sculptor who worked at SEGA, and I'll be taking a lot of influence from that model, the original concept sketches, and his Fighters model as additional guides. (That said, I'm open to suggestions)
I appreciate the detailed response.Oh that resprite is news to me but a long time coming since it was always a little lacking. Anyways my suggestions were pretty basic things like making him a little more expressive like having his hat nearly fall off in his hurt and death animations and have his run animation look more like his run in triple trouble 16 bit since I thought it looked cooler. I honestly kinda forgot most of my suggestions in the time between that post and now. If I remember anything that's any good I'll tell you.
Edit:
So I think most of my general suggestions I had were just things to make him a little more menacing like having his face in shadows except for his piercing eyes during his shot animation and having him keep a hand on the grip of his pop gun during his idle animation and also conversely having him being really goofy during his hurt and death animations to contrast the cool cowboy bounty hunter persona he has I guess. It's all pretty muddy in my head so I probably forgot a lot of things and didn't properly sell it but I'm sure you could make something cool out of it if you wanted. I just think a proper Fang needs to both make him look really cool when he's doing well and also like an absolute buffoon when he's flailing around like an idiot.
He's beautiful.View attachment 124641
Since I have some hard models ahead, I thought making a model for the excellent Sonic 3 mod would be a fun warmup. Here's a wip
Honestly a really nice translation of what has to be my least favorite sonic sprite. I hope he gets some details from his title screen sprite <3View attachment 124641
Since I have some hard models ahead, I thought making a model for the excellent Sonic 3 mod would be a fun warmup. Here's a wip
It's terrifying that you managed to replicate that walk cycle essentially flawlessly. Amazing.Walk cycle wip:
View attachment 124748