BlazeFan1
Member
Lake Adventure Zone is level 3 of a group of levels I'm creating called... well, I'm not revealing that just yet.
Anyway, here's the story bit.
Eggman flew away from the promontory on Mt. Crumble, cackling to himself. "It looks like he's flying out over lake Adventure" said Tails.
Sonic panicked. "Lake Adventure! I hate water!"
"And lake adventure's not exactly the safest place," Knuckles cut in. "It's so slippery beneath the water I can't even climb the walls."
Tails looked out to the horizon. "It... looks like there's a base of some sort, across the lake" he said. "We should head that way,"
Sonic shuddered, but the three heroes descended toward the lake anyway.
Level 3- Lake Adventure Zone
This level is much longer and much more difficult, and contains many more gimmicks than either of my other levels.
This is version 1.1, and its a LOT different than v1.0 was.
Changes to 1.1
-more symbols provided to guide player
-Giant room at the beginning has shrunk and lost its random holes. This fixed the graphical issues.
-The lava in the underwater volcano is no longer instant kill. (Aboveground volcano still is thought to protect the extra life)
-First star post moved.
-Aboveground volcano has new textures
-I changed the extra life in the very first room to a super ring, and I added an elemental shield somewhere. (Good luck spotting it)
-Removed/changed some enemies
-Made the river with a current more smooth in its switching from one direction to the next.
-Added colormaps to all deep water. (One for regular water and a seperate one for the underwater volcano)
Anyway, PLEASE take a look at this level and give me more feedback. I think I'm getting the hang of designing, and I want to know where to go from here to make my levels even more interesting.
Note: You may have recieved a version where I accidentally left the player start in the wrong place. If your level begins underwater, please download again!
Anyway, here's the story bit.
Eggman flew away from the promontory on Mt. Crumble, cackling to himself. "It looks like he's flying out over lake Adventure" said Tails.
Sonic panicked. "Lake Adventure! I hate water!"
"And lake adventure's not exactly the safest place," Knuckles cut in. "It's so slippery beneath the water I can't even climb the walls."
Tails looked out to the horizon. "It... looks like there's a base of some sort, across the lake" he said. "We should head that way,"
Sonic shuddered, but the three heroes descended toward the lake anyway.
Level 3- Lake Adventure Zone
This level is much longer and much more difficult, and contains many more gimmicks than either of my other levels.
This is version 1.1, and its a LOT different than v1.0 was.
Changes to 1.1
-more symbols provided to guide player
-Giant room at the beginning has shrunk and lost its random holes. This fixed the graphical issues.
-The lava in the underwater volcano is no longer instant kill. (Aboveground volcano still is thought to protect the extra life)
-First star post moved.
-Aboveground volcano has new textures
-I changed the extra life in the very first room to a super ring, and I added an elemental shield somewhere. (Good luck spotting it)
-Removed/changed some enemies
-Made the river with a current more smooth in its switching from one direction to the next.
-Added colormaps to all deep water. (One for regular water and a seperate one for the underwater volcano)
Anyway, PLEASE take a look at this level and give me more feedback. I think I'm getting the hang of designing, and I want to know where to go from here to make my levels even more interesting.
Note: You may have recieved a version where I accidentally left the player start in the wrong place. If your level begins underwater, please download again!
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