Joypolis Evil Zone

Joypolis Evil Zone 1.2.1

Freaky Mutant Man submitted a new resource:

Joypolis Evil Zone - Let's all experience true Joy, together under the clearest of blue skies...

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It's like any other day at beautiful Joypolis Zone, perfect for a couple ring races with your good pals. You start your engine, take a deep breath, and get ready to go down the elevator to position as usual - but something seems wrong. You're not sure what it is at first, but you clear your eyes with a firm blink, seeing things that shouldn't be on that elevator, hearing something in the distance that makes your skin crawl. Is that something...

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bung photograph.png


I actually nearly had a spit-take when I saw what you did to the tripwire cut near the spiral, you madman
 
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I actually nearly had a spit-take when I saw what you did to the tripwire cut near the spiral, you madman
Would you believe that the process of editing that was the first time I'd even gone for that shortcut at all? I'm not even sure I realized it existed until I was making this - this speaks more to my tunnel vision than anything else, but I always just went for the main path. I think I accidentally messed up the positioning of a dash ring while editing the map, cause the whole reason I started messing with that was cause I realized, at some point, a dash ring had ended up near the ceiling and would cause an infinite loop if you ended up in it due to slope shenanigans - I then proceeded to kludge my way through changing that whole thing up, ultimately settling on throwing that problem dash ring to the floor and pointing it at the wall, and then just sorta doing whatever with the shortcut until it seemed like it worked.

Also, I think the true greatest sin of this version of the map is cutting Bung! out for the Nickelback Tower - too beautiful for the Evil Zone, in the end.
 
Freaky Mutant Man updated Joypolis Evil Zone with a new update entry:

Look At This Photograph

Not much in the way of actual changes to the track, but a lot of ACS stuff has been reworked and expanded upon.

- ACS music remapping taken farther than... basically any other map out right now that I can think of. Taken too far? Naaaaaah don't even worry about it. It's all in the name of Joy. (Also the file size is like way bigger because of all the music added for music remapping. Don't worry about it. It's okay.)
- General ACS cleanup to make code a little nicer and a little more...

Read the rest of this update entry...
 
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