Jewel's Character Pack | Ring Racers Edition

Jewel's Character Pack | Ring Racers Edition V3

jewelmoon

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jewelmoon submitted a new resource:

Jewel's Character Pack | Ring Racers Edition - what if you had a game and dowloaded some little guy

View attachment 129757Back at it again with no theme, no plans, just what I was feelin’ like.
This funky little pack currently comes with 3 Racers and 4 Followers!

Racers:
- LATIAS (Pokémon) [V1] *Includes Lua
- LATIOS (Pokémon) [V1] *Includes Lua
- JEWEL THE BEETLE (Sonic IDW Comics) [V1]
(VFX - Colette from Tales of Symphonia: Dawn of the New World)

View attachment 129758
Followers:...

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If you are fine with it, do you mind doing an individual character and follower download option as well? Really like the spritework, btw!
 
If you are fine with it, do you mind doing an individual character and follower download option as well? Really like the spritework, btw!
Yea can do! I didn't think it was necessary currently since there's not much in the grand scheme of things but I'll get around to it :]
 
jewelmoon updated Jewel's Character Pack | Ring Racers Edition with a new update entry:

V2: Pit & Dark Pit Return + New Followers

New Arrivals for Ring Racers:
- Pit (comes with custom palette Temple)
- Dark Pit


Fitting of their source game, they come with the necessities for dialogue!

View attachment 153323

New Followers:
- Latias Mini
- Latios Mini
- Latiken / Elhawk Mini
- Piplorb
(a Piplup plush)
- Timmy Buoy (Its height is intentional - it just does that)

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jewelmoon updated Jewel's Character Pack | Ring Racers Edition with a new update entry:

V3: Infinite + Patches to Latias & Latios

New Arrivals:
- Infinite
Not a previous character from my SRB2K pack, so it was fun to add something new!

Updates:
Latias
- Revisited hurt sprites to exaggerate expression further, akin to Latios' hurt sprites.

Latios
- Revisited Gloat SFX; echo was mismatched and wanted to improve the audio in general.
- Fixed the numerous errors and stray pixels from hurt sprites. Which I had not once noticed until compiling every other part of this update in Slade. Whoops.

Nothing...

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