SSNTails said:Direct3D is really just another case of Microsoft pushing an inferior product onto consumers using its operating system dominance as leverage. OpenGL even existed before Direct3D did and supported many more features until Direct3D caught up around version 7 or 8. Microsoft could have just integrated OpenGL into DirectX, but they wanted something that was proprietary to them and would force people to have their programs work only on the Windows platform.
lol microsoft
Eh, besides, I find Motion Blur to look kinda icky in most games anyways. I'd much rather prefer someone doing something more... helpful.