From the bowels of 1.09, coming to you in High Definition, SSNTails' classic hand-drawn Zim.wad has been remastered for 2.0! Not at all bothered by the removal of the taunt command, Zim can still tell you about your impending doom with the spin key while on the ground. Aside from this, Zim is a slow moving character with full jump height with the glide/climb ability.
Relive the days of spamming voice emotes before TF2 made it cool, or take the ability for your own use; it's your choice, because I'm making the custom SOC that allows Zim to taunt despite the removal of the feature public domain; you may use it without permission or credit.
(Though I'd certainly appreciate it if you did give me a mention)
Known issues:
Relive the days of spamming voice emotes before TF2 made it cool, or take the ability for your own use; it's your choice, because I'm making the custom SOC that allows Zim to taunt despite the removal of the feature public domain; you may use it without permission or credit.
(Though I'd certainly appreciate it if you did give me a mention)
Code:
Resources used:
Thing 421
Frames 2481-2494
Sounds FRE101-104(slots 391-394 as of 2.0.6)
- Because of his slow speed, Zim is unable to pass the ERZ2 wind tunnel section.
- Hi-res characters do not scale down correctly in the ERZ2 tube, and crash the game when scaled otherwise. All scaled and hi-res graphics may show graphical glitches under certain situations.
- Entering spin while moving slowly will not trigger taunt, as the taunt ability is controlled by the spintrail objects.
- Exiting zoom tubes will trigger the taunt ability.
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