QueenDelta
Member
I was working on a new NiGHTS map, and I was scratching my head as to why Super Sonic kept ignoring the first transfer line until looping back around the first axis. This also has the added effect of not respawning items until the third lap
I desperately kept trying to fix it, but then I found the problem. When you touch Super Sonic, he spawns where you were last in 3D mode, meaning you can skip a transfer at the very beginning if the map is designed that way and you touch him in the wrong angle.
I have a demonstration right here. Sorry for the rough looking map, have to test these things out early, you know?
I desperately kept trying to fix it, but then I found the problem. When you touch Super Sonic, he spawns where you were last in 3D mode, meaning you can skip a transfer at the very beginning if the map is designed that way and you touch him in the wrong angle.
I have a demonstration right here. Sorry for the rough looking map, have to test these things out early, you know?