I've noticed for a year now that the mouse movement in srb2win awkwardly stops responding for about a 1/4 of a second when just simply moving it around randomly during gameplay. This occurs in OpenGL & Software mode in every resolution and did not happen in srb2dd.
(Would recommend you turn off Mouse Acceleration in Windows Mouse settings when you test this).
(Would recommend you turn off Mouse Acceleration in Windows Mouse settings when you test this).
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